Reality 4 is a program and plugin that seamlessly integrates with DAZ Studio, providing physically-accurate rendering. Reality 4 converts materials and lights to physics-based versions, and renders 3D scenes using LuxRender, the benchmark of physical accuracy in the 3D world.
Reality 4 is a major update from Reality 2.5 and it provides a set of powerful new tools that help you obtain the highest level of realism possible.
Reality is the simplest way of achieving astounding realism right in your app of choice. No need to use cumbersome export/import tools and work outside DAZ Studio. Do everything inside the app you know and love and obtain results that rival the ones provided by tools that cost thousands of dollars.
Reality seamlessly and automatically converts the scene’s materials and lights to provide you with physics-based versions.
You need real metal for a hero’s blade? Just right-click and convert the material to Metal. Select a preset and you’re done. Photo-realistic metal at your fingertips.
It’s just as easy to create photo-realistic glass. Just right-click and select Glass. No need to work with cumbersome shaders that never get close to the realism that you deserve.
You know how hard it is to create believable water in 3D. Not with Reality: right-click on a material, select Water and you’re done.
A library of hundreds of Automatic Presets for popular characters and objects is included with Reality. For example, add Victoria 6 to your scene, and the Reality materials for the figure are set automatically. Just add light and render. The same is for V4, M4, Rio, Charlie-Neve, Alyson, Dawn, Domina and many others. You can create your own presets and share them or sell them. Reality also provides support for the Gen3 figures (V3, M3, A3 etc), injecting new life into content that still has a lot to offer.
In addition to the Automatic Presets, the new Universal Presets can be applied to any material in your scene. You can save any number of presets and use them at any time with just a click of the mouse.
LuxRender, the renderer used by Reality, can use all the CPU cores in your computer. You can also add any number of render nodes either in a local network or via Internet.
Reality and LuxRender are compatible with 32- and 64-bit processors, allowing you to access all the memory in your system.