Substance Painter 2018.1.3.2339 Win

Substance Painter 2018.1.3.2339 Win

There is a point in the life of software where you have to take a break from the new and shiny, take a step back and try to figure out how to strengthen the very foundation of your tool, and how to improve the core functionality before you keep on moving forward towards new and exciting features. The Substance Painter Spring 2018 release is the product of this reflection and the hard work of the ever-growing Substance Painter team.

Allegorithmic Substance Designer

Allegorithmic Substance Designer

Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool.
It has become the standard in the entertainment industry for PBR material authoring.

Create materials with full control and infinite variations.
Edit complete texture sets instantly and produce Substance textures and MDL materials that will be directly handled in your renderer or game engine.

Read more description:
https://www.allegorithmic.com/products/substance-designer

Substance Painter 2

TEXTURE, RENDER AND SHARE
Substance Painter is a 3D painting software allowing you to texture, render and share your work.

3D PBR PAINTING
Use a complete and familiar set of texturing tools: PBR and particle painting, brushes with opacity control, Substance procedural effects, smart materials and smart masks, and fast baking.

AUTOMATED TEXTURING
Use and reuse presets and integrated bakers to speed up texturing.

VFX-READY
Support for Linux, 8K export, color management, UDIM management and Scripting API make integrating Substance Painter into VFX workflows easier than ever.

REAL-TIME PHYSICALLY BASED VIEWPORT WITH IRAY PATH TRACING
Use the real-time PBR viewport to preview your work exactly as it appears in Unity and Unreal Engine. Match any other game engine via custom shaders.
Create photo-realistic renders with Iray path-trace technology while working, embellish your work with Yebis post-production effects, and share portfolio-ready materials directly on ArtStation.

GAME ENGINE AND PORTFOLIO EXPORTS
Get 1:1 engine exports and share directly to portfolio sites with dedicated formats.

Read more description:
https://www.allegorithmic.com/products/substance-painter

Allegorithmic Substance Painter 2017.3.0-1837 Win

Allegorithmic Substance Painter 2017.3.0-1837 Win

Paint full materials, in real-time
Choose your brush, select a material, tweak it if needed and then start painting! Each stroke applies all channels at once and the render is instantaneous, making it the most interactive 3D Painter out there. Paint multiple materials on one mesh, with each map going up to 4K resolution.

Next-Gen viewport
Preview your painting in a Physically based (PBR) viewport for accurate material feedback. Create beauty shots of your assets using one of the best optical effects technology out there (Yebis 2 by Silicon Studio) adding antialiasing, color correction, DOF, glare, bloom and much more.

Particle brushes
Throw dirt, fire or even make it rain on your object and watch the realistic weathering effects unfold in real time! Any material can be painted with particle brushes and these can be tweaked to an infinity of variations. Advanced users can also create their own particles using the editor (available here) provided by Popcorn FX.

Use any rendering shader
Import your own custom shaders and create your own channels to paint on. You can also use pre-built shaders such as the standard PBR (Physically-Based) or even one of the non-photorealistic rendering shaders we provide, like a simple toon shader

Substance effects and brushes
Apply custom or predefined Substance-driven masks and effects onto layers and layer masks to create realistic wear & tear or weathering. Paint Substance materials (parametric textures) on the model, tweaking their parameters to get the desired look (and paint your own imported Substances as well).

Next-Gen 2D Painting
Introducing a fully shaded 2D view with free canvas rotation and seamless 2D painting. This takes the best of both worlds: the seamlessness of 3D painting and the convenience of a flexible 2D view.

Fully non-destructive workflow
Change the resolution at anytime and Substance Painter will recalculate every stroke almost instantaneously. Switch your UV set and it will reproject your strokes automatically (no need to have perfect UV’s to start painting!).

Shelf
Substance Painter comes with a dense preset library of materials, tools and effects that are tweakable, making the possibilities infinite. You may also import and organize your own assets in the shelf.

Unified material stack
Tired of endless layer stacks? Have all your maps unified in one layer only and edit them all at once or separately.

Read more description:
https://www.allegorithmic.com/products/substance-painter/release-notes

ZBRUSH 2018

ZBRUSH 2018

ZBrush is advancing yet again with the release of ZBrush 2018! Another FREE UPGRADE for all registered ZBrush users, ZBrush 2018 continues Pixologic’s commitment to bringing innovative, workflow-revolutionizing features to the world of digital art.

ICLONE 7 3DXChange character creatori resourse pack

ICLONE 7 3DXChange character creatori resourse pack

Integrated with the latest real-time technologies, iClone7 simplifies the world of 3D Animation in a user-friendly production environment that blends character creation, animation, scene design and cinematic storytelling. The GPU powered renderer gives unparalleled production speed and artistic visual quality. The iClone Animation Pipeline seamlessly connects industry-standard 3D tools and game-engines for interactive applications, film and virtual production. iClone has been widely used by indie filmmakers, pro studio crews, previs team, as well as writers, directors, animators, advertisers or anyone that wishes to quickly turn their vision into a reality.

SpeedTree Cinema v7.1.1 Win

SpeedTree Cinema v7.1.1 Win

SpeedTree Cinema delivers a unique procedural plus hand modeling approach that lets you create exactly the tree or plant you want faster than ever before.

Start with our large species library (all of which is yours with a Cinema license) or create your own using custom leaf or branch models and textures. Export as a mesh with baked-in wind animation via point cache, and then bring it into your rendering package of choice. SpeedTree Cinema is available in 32- and 64-bit versions available for Windows, and for the first time, Mac and Linux. It easily integrates with digital content creation/special effects software, including Maya®, Houdini, Cinema 4D, 3ds Max®, Rhino, and more.